Making Of Flash Card And Augmented Reality-Based Application As A Learning Media For Children With Special Needs

Authors

  • Robby Kurniawan Budhi Universitas Widya Kartika

DOI:

https://doi.org/10.26623/transformatika.v16i2.923

Keywords:

augmented reality, flash card, special needs children

Abstract

This study aims to measure the level of effectiveness of the use of flash cards and applications based on Augmented Reality as a learning aid. The use of Android applications and AR cards that can also function as flash cards has proven to attract interest and increase student motivation in learning. Number recognition material and addition of unit numbers are chosen as the initial experiment stage which aims to introduce the use of assistive devices in the form of tablet PCs or smartphones to the children. Based on the results of the study, both teachers and students felt helped by the existence of this application as a variety of learning media. The research method used in this study is Multiple Baseline Design Across Subjects, while the sampling technique used is census sampling technique.

Author Biography

  • Robby Kurniawan Budhi, Universitas Widya Kartika

    Program Studi Teknik Informatika

    Fakultas Teknik

Published

2019-01-31
Abstract views: 636 ,